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EthernetServer.h Voir sur GitLab
/*
 * The MySensors Arduino library handles the wireless radio link and protocol
 * between your home built sensors/actuators and HA controller of choice.
 * The sensors forms a self healing radio network with optional repeaters. Each
 * repeater and gateway builds a routing tables in EEPROM which keeps track of the
 * network topology allowing messages to be routed to nodes.
 *
 * Created by Henrik Ekblad <henrik.ekblad@mysensors.org>
 * Copyright (C) 2013-2019 Sensnology AB
 * Full contributor list: https://github.com/mysensors/MySensors/graphs/contributors
 *
 * Documentation: http://www.mysensors.org
 * Support Forum: http://forum.mysensors.org
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * version 2 as published by the Free Software Foundation.
 *
 * Based on Arduino ethernet library, Copyright (c) 2010 Arduino LLC. All right reserved.
 */

#ifndef EthernetServer_h
#define EthernetServer_h

#include <list>
#include <vector>
#include "Server.h"
#include "IPAddress.h"

#ifdef ETHERNETSERVER_MAX_CLIENTS
#define ETHERNETSERVER_BACKLOG ETHERNETSERVER_MAX_CLIENTS //!< Maximum length to which the queue of pending connections may grow.
#else
#define ETHERNETSERVER_MAX_CLIENTS 10 //!< Default value for max_clients.
#define ETHERNETSERVER_BACKLOG 10 //!< Maximum length to which the queue of pending connections may grow.
#endif

class EthernetClient;

/**
 * @brief EthernetServer class
 */
class EthernetServer : public Server
{

public:
	/**
	 * @brief EthernetServer constructor.
	 *
	 * @param port number for the socket addresses.
	 * @param max_clients The maximum number allowed for connected clients.
	 */
	EthernetServer(uint16_t port, uint16_t max_clients = ETHERNETSERVER_MAX_CLIENTS);
	/**
	 * @brief Listen for inbound connection request.
	 *
	 */
	virtual void begin();
	/**
	 * @brief Listen on the specified ip for inbound connection request.
	 *
	 * @param addr IP address to bind to.
	 */
	void begin(IPAddress addr);
	/**
	 * @brief Verifies if a new client has connected.
	 *
	 * @return @c true if a new client has connected, else @c false.
	 */
	bool hasClient();
	/**
	 * @brief Get the new connected client.
	 *
	 * @return a EthernetClient object; if no new client has connected, this object will evaluate to false.
	 */
	EthernetClient available();
	/**
	 * @brief Write a byte to all clients.
	 *
	 * @param b byte to send.
	 * @return 0 if FAILURE or 1 if SUCCESS.
	 */
	virtual size_t write(uint8_t b);
	/**
	 * @brief Write at most 'size' bytes to all clients.
	 *
	 * @param buffer to read from.
	 * @param size of the buffer.
	 * @return 0 if FAILURE else number of bytes sent.
	 */
	virtual size_t write(const uint8_t *buffer, size_t size);
	/**
	 * @brief Write a null-terminated string to all clients.
	 *
	 * @param str String to write.
	 * @return 0 if FAILURE else number of characters sent.
	 */
	size_t write(const char *str);
	/**
	 * @brief Write at most 'size' characters to all clients.
	 *
	 * @param buffer to read from.
	 * @param size of the buffer.
	 * @return 0 if FAILURE else the number of characters sent.
	 */
	size_t write(const char *buffer, size_t size);

private:
	uint16_t port; //!< @brief Port number for the network socket.
	std::list<int> new_clients; //!< Socket list of new connected clients.
	std::vector<int> clients; //!< @brief Socket list of connected clients.
	uint16_t max_clients; //!< @brief The maximum number of allowed clients.
	int sockfd; //!< @brief Network socket used to accept connections.

	/**
	 * @brief Accept new clients if the total of connected clients is below max_clients.
	 *
	 */
	void _accept();
};

#endif